This scene will focus more on environmental story telling. Using visual clues to give the player information about the type of people that inhabit here and what they are like. This area will be going for a more confined an claustrophobic feeling.
Fig [1]
Fig[2]
Fig[3]
Image Refrences
Fig [1]
https://blenderartists.org/forum/attachment.php?attachmentid=371568&d=1428307335
Fig[2]
https://i.ytimg.com/vi/7iVudI95Ebc/maxresdefault.jpg
Fig[3]
http://c8.alamy.com/comp/A295G6/teddy-bear-and-an-old-toy-chest-in-the-dusty-attic-space-of-a-house-A295G6.jpg
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